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Resident Evil 4 | |
---|---|
Developer(s) | Capcom Production Studio 4 |
Publisher(s) | Capcom Ubisoft (PC) Nintendo Australia (GameCube and Wii) |
Designer(s) | Shinji Mikami (director) Hiroyuki Kobayashi (producer) Yoshihiko Wada (Sound) |
Composer(s) | Shusaku Uchiyama Misao Senbongi |
Series | Resident Evil |
Platform(s) | GameCube, PlayStation 2, Microsoft Windows, Wii, iPhone OS, Mobile phones, Zeebo |
Release | January 11, 2005 GameCube NA January 11, 2005 JP January 27, 2005 PAL March 18, 2005 PlayStation 2 NA October 25, 2005 EU November 4, 2005 AUS November 11, 2005 JP December 1, 2005 Windows AUS March 1, 2007 EU March 2, 2007 NA May 15, 2007 JP June 7, 2007 Wii JP May 31, 2007 NA June 19, 2007 EU June 29, 2007 AUS July 5, 2007 iPhone OS JP July 2009 Mobile JP February 1, 2008 |
Genre(s) | Survival horror Third person shooter |
Mode(s) | Single-player |
This article contains Japanese text. Without the correct software, you may see question marks, boxes, or other symbols instead of kanji and kana. |
Resident Evil 4, known in Japan as Lua error in Module:Unicode_data at line 293: attempt to index local 'data_module' (a boolean value)., is a survival horror third-person shooter video game developed by Production Studio 4 and published by multiple publishers, including Capcom, Ubisoft and Nintendo of Australia. It is the sixth game in the Resident Evil series. view more...